Torrent details for "Demon.Slayer.Infinity.Castle.2025.2160p.AI.Remaster.DV.HDR10+.At…" Log in to bookmark
Controls:
×
Report Torrent
Please select a reason for reporting this torrent:
Your report will be reviewed by our moderation team.
×
Report Information
Loading report information...
This torrent has been reported 0 times.
Report Summary:
| User | Reason | Date |
|---|
Failed to load report information.
×
Success
Your report has been submitted successfully.
Checked by:
Category:
Language:
None
Total Size:
37.3 GB
Info Hash:
F984B825A4A4047A75C2FFAB32FAA2FCB7FCE437
Added By:
Added:
Sept. 15, 2026, 9:29 p.m.
Stats:
|
(Last updated: Sept. 15, 2026, 9:29 p.m.)
| File | Size |
|---|---|
| Demon.Slayer.Kimetsu.no.Yaiba.Infinity.Castle.2025.2160p.AI.Remaster.BluRay.DV.HDR10Plus.TrueHD.Atmos.HEVC-NocturneMain.mkv | 37.3 GB |
| BEHIND THE SCENES.txt | 8.9 KB |
Name
DL
Uploader
Size
S/L
Added
-
5.8 GB
[38
/
27]
2025-03-09
| Uploaded by CorsaroNero | Size 5.8 GB | Health [ 38 /27 ] | Added 2025-03-09 |
-
671.9 MB
[7
/
10]
2024-03-05
| Uploaded by yerisan710 | Size 671.9 MB | Health [ 7 /10 ] | Added 2024-03-05 |
-
797.2 MB
[19
/
36]
2023-10-26
| Uploaded by mazemaze16 | Size 797.2 MB | Health [ 19 /36 ] | Added 2023-10-26 |
NOTE
SOURCE: Demon.Slayer.Infinity.Castle.2025.2160p.AI.Remaster.DV.HDR10+.Atmos-NocturneMain
-----------------------------------------------------------------------------------
COVER

-----------------------------------------------------------------------------------
MEDIAINFO
Demon.Slayer.Kimetsu.no.Yaiba.Infinity.Castle.2025.2160p.AI.Remaster.BluRay.DV.HDR10Plus.TrueHD.Atmos.HEVC-NocturneMain
DEMON SLAYER: KIMETSU NO YAIBA - INFINITY CASTLE
BLU-RAY -> AI 4K | HDR10+ | DOLBY VISION P8.1 | TRUEHD ATMOS
鬼滅の刃
無限城
================================================================================
QUICK SPECS
================================================================================
SOURCE : Blu-ray
VIDEO : 3840x2160 HEVC Main10
10-bit / ~26.5 Mb/s
23.976 FPS
AI : Topaz Iris
Detail recovery / 4K upscale
HDR : Hyperion
HDR10
HDR10+ Profile B
Dolby Vision P8.1 / CM v4.0
COLOUR : Limited BT.2020 / PQ
ANALYSIS : ~3,200 scenes
222,877 frames
222,877 DV RPUs
AUDIO : English TrueHD 7.1 + Atmos
11 dynamic objects
Japanese TrueHD 5.1
SUBS : 20 + fonts
SIZE : ~37.3 GiB
RUNTIME : ~2 h 34 min
ORIGINAL 23.976 FPS CADENCE PRESERVED
================================================================================
WHY I MADE IT
================================================================================
I wanted to try and recreate some of what I remembered from seeing
Infinity Castle in IMAX.
Thumpy audio. Crisp detail. Massive scale.
The castle itself was the thing that stuck with me most.
Characters looked tiny inside it.
Rooms disappeared into black.
Then an attack would happen and suddenly the entire screen was fire,
water, lightning and colour.
When I got the Blu-ray I thought:
"How close can I get at home?"
That question got expensive in time.
================================================================================
IRIS -> 4K
================================================================================
Topaz Iris handled the AI enhancement and upscale.
The goal wasn't fake sharpness.
Anime is awkward material because one frame can contain clean line art,
deliberately soft faces, smooth gradients and insanely detailed
backgrounds at the same time.
Push enhancement too hard and it starts inventing things that were
never drawn.
So the rule was simple:
MORE DETAIL. SAME ARTWORK.
================================================================================
HYPERION -> HDR
================================================================================
Hyperion handled the HDR processing.
I didn't want HDR that just made everything brighter.
Infinity Castle needs black.
That darkness is where a lot of the scale comes from.
Tiny lights disappear into impossible architecture.
Then something burns.
A blade catches light.
Colour suddenly has something to fight against.
Keep the castle dark enough that it feels endless.
Then let the things that are supposed to burn, burn.
================================================================================
THE HDR RABBIT HOLE
================================================================================
This stopped being a simple upscale fairly quickly.
HDR10+ and Dolby Vision were analysed separately.
HDR10+ got its own Profile B metadata.
Dolby Vision got its own CM v4.0 analysis and Profile 8.1 RPU stream.
Both then had to remain aligned to the same final HEVC picture.
HDR SCENES : ~3,200
VIDEO FRAMES : 222,877
HDR10+ REPRESENTED : 222,877
DOLBY VISION RPUs : 222,877
DV PROFILE : 8.1
DV SIGNAL : BL + RPU
HDR10+ : Profile B
BASE : Limited BT.2020 / PQ
CADENCE : 24000/1001
At some point I was comparing metadata counts at stupid o'clock in
the morning.
Entirely reasonable hobby.
================================================================================
ROADBLOCKS
================================================================================
- Full -> Limited needed real pixel conversion.
Changing a flag isn't conversion.
- First Dolby Vision attempt:
correct RPU count, basically one giant scene.
Scrapped.
- HDR10+ and Dolby Vision had to stay aligned across all
222,877 frames.
- One metadata tool rewrote HEVC SPS/VUI timing and produced
a bogus ~103 FPS readout.
Branch binned.
- HDR10 + HDR10+ + Dolby Vision P8.1 all had to coexist on
the same final HEVC base.
- Then verify everything again.
Most of the interesting bits started with:
"Why the hell did it do that?"
================================================================================
WHY NOT 60 FPS?
================================================================================
My previous AI remaster was Arcane.
That one was:
ARCANE : Netflix 1080p -> AI 4K / 60 FPS
INFINITY CASTLE : Blu-ray -> AI 4K / 23.976 FPS
So I'm not against interpolation.
It just wasn't the right choice here.
The held drawings, sudden bursts of movement and timing around impacts
felt better left alone.
Same toolbox. Different material.
================================================================================
THEN I TOUCHED THE AUDIO
================================================================================
This added another four days.
The finished English soundtrack was separated in:
Steinberg SpectraLayers
That gave me working material for:
DIALOGUE
MUSIC
EFFECTS
The point was to be able to treat different parts of the soundtrack
differently instead of blindly throwing the whole finished mix around
the room.
Dialogue stays tied to the screen.
Music gets space.
Effects get movement.
The final result is a custom lossless TrueHD Atmos track with:
FORMAT : Dolby TrueHD + Atmos
CHANNELS : 7.1 presentation
SAMPLE RATE : 48 kHz
BITRATE : ~3,581 kb/s
DYNAMIC OBJECTS : 11
The original Japanese TrueHD 5.1 track is included untouched.
================================================================================
ABOUT THE ATMOS MIX
================================================================================
This is built from separated finished audio.
It isn't made from the studio's original production stems.
That matters.
Spectral separation gives you useful material to work with, but it
isn't magic.
There are a few places where, with unlimited time, I'd still tweak the
balance between speech and music scene by scene.
Speech up slightly here.
Music back up there.
Repeat across a two-and-a-half-hour film.
I know what another pass would look like.
I also already spent about four days on it.
There is a point where "one more adjustment" becomes
"see you next month."
================================================================================
FINAL VIDEO
================================================================================
VIDEO : HEVC Main10
RESOLUTION : 3840x2160
FRAME RATE : 23.976 / 24000/1001
BIT DEPTH : 10-bit
CHROMA : 4:2:0
BITRATE : ~26.5 Mb/s
RANGE : Limited
PRIMARIES : BT.2020
TRANSFER : PQ / ST2084
MATRIX : BT.2020 non-constant
HDR10 : Yes
HDR10+ : Profile B
DOLBY VISION : Profile 8.1
dvhe.08.06
BL + RPU
MASTERING : BT.2020
0.0001 - 1000 nits
MAXCLL : 10000
MAXFALL : 2081
================================================================================
THE RESULT
================================================================================
This is a fan-made Blu-ray remaster.
Not an official UHD.
Not a studio master.
Just me trying to get closer to what I remembered from IMAX and
following every technical rabbit hole that got in the way.
Iris for detail.
Hyperion for HDR.
HDR10+ + Dolby Vision.
Custom TrueHD Atmos.
It got slightly out of hand.
Worth it.
================================================================================
鬼滅の刃
無限城
================================================================================
Independent fan-made Blu-ray remaster.
Not an official UHD or studio master.
A more detailed technical write-up is included in:
BEHIND THE SCENES.txt
×


