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Language:
None
Total Size:
3.6 GB
Info Hash:
764B14B2E66D03B22EE3A541909415E50B090F20
Added By:
Added:
Aug. 19, 2026, 7:21 p.m.
Stats:
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(Last updated: Aug. 19, 2026, 7:21 p.m.)
| File | Size |
|---|---|
| ['onyxaimatie/config.dat'] | 0 bytes |
| ['onyxaimatie/fix/readme.txt'] | 0 bytes |
| ['onyxaimatie/fix/ONYXAiMatte3.ofx'] | 0 bytes |
| ['onyxaimatie/ONYX-Ai-Matte-v3.3.0-Setup.exe'] | 0 bytes |
Name
DL
Uploader
Size
S/L
Added
-
600.0 MB
[25
/
8]
2023-07-02
| Uploaded by Reddington | Size 600.0 MB | Health [ 25 /8 ] | Added 2023-07-02 |
NOTE
SOURCE: ONYX AI Matte v3.3.0 (x64) Pre-Activated
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COVER

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MEDIAINFO
Professional AI Matte Extraction Plugin for OFX
ONYX Ai Matte is a hardware-accelerated matting plugin for DaVinci Resolve, Fusion Studio, Nuke, Flame and Natron — on Windows, Linux and macOS — built for VFX artists who need production-quality mattes without hours of manual roto work. Powered by Meta SAM3 with the VitMatte and MEMatte refiners, it runs one unified pipeline: text, point, box and mask prompts work together in a single scene, and objects track across frames automatically.
KEY FEATURES
Unified Pipeline — Box, Point, Text and Mask prompts in one scene, up to 16 objects
Text Prompts — Type any object class (or several, comma-separated) to detect all instances automatically
Point Selection — Click to segment a specific object; positive/negative points for refinement
Bounding Box — Draw a box for quick rectangular selection
Mask Prompt Input — Track a mask you already have: a one-frame roto becomes a fully tracked matte (works for sub-objects too — a sleeve, a car door); move the mask mid-track and a correction key is set right on that frame
Object Tracking — Masks propagate across frames automatically; four tracking modes for any shot
Object Manager — On-canvas panel to solo, keyframe visibility, refine and delete objects
Trimap + HQ Refiner — Automatic trimap from the masks; VitMatte/MEMatte refine the edges
Refiner Direct Input — Connect any matte (your roto, or a mask tracked in Mocha or another system) straight to the refiner for cinema-quality alpha edges
Dual Refiners — VitMatte (default) and MEMatte, switchable instantly — pick the best for your footage
TensorRT Acceleration — 3-4x faster refiner inference on NVIDIA RTX GPUs
Temporal Smoothing & Edge Stabilization — Reduce flickering across frames for clean motion
Edge Controls — Feather, shrink/grow, offset, levels, binary threshold for fine-tuning
Overlay Preview — Real-time mask preview with customizable colors
Bake to Disk — Cache masks to disk; reopen the project and play back with no engine and no VRAM
PERFECT FOR
Multi-character scenes: find all people, solo specific actors
Complex hair and fur extraction with cinema-quality edges
Fast commercial turnaround with text-first discovery
4K+ compositing in Nuke, DaVinci Resolve, Fusion Studio, Flame and Natron
Edge-refining external mattes (roto, planar-tracked) via the Refiner Direct workflow
System requirements: / TECHNICAL SPECS
OS: Windows 10/11 64-bit
AI Models: Meta SAM3 + VitMatte + MEMatte (ONNX, FP16)
Acceleration: NVIDIA CUDA 12.6 + TensorRT 10.x on Windows / Linux — Apple Neural Engine (CoreML) on macOS
Driver: NVIDIA R560 or newer (CUDA 12.6) — Windows / Linux only
VRAM: 6GB minimum / 8GB+ recommended — no separate GPU needed on macOS
RAM: 16GB minimum / 32GB for 4K
GPU: NVIDIA RTX 20-series or newer (RTX 2060+, SM 7.5+) — Windows / Linux
OS: Linux (glibc 2.28+: Ubuntu 20.04+, Debian 10+, Rocky/RHEL/AlmaLinux 8+) · macOS 15 Sequoia or newer on Apple Silicon — M1, M2, M3, M4, M5 or newer
Hosts: DaVinci Resolve, Fusion Studio, Nuke, Flame, Natron — any OFX-compatible app (Nuke 13+ on Windows and Linux, Nuke 15+ on macOS)
Not supported: GTX 1000-series, AMD Radeon, Intel Arc — and Intel-based Macs
What's New
Updates: official site does not provide any info about changes in this version
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